Jul 8, 2011

Sculpting and Painting like an Alien!


My Internet went down at home and I realized that not having it helps get things done, so I decided to do a mini sculpting project of an alien bust. The concept art came from an artist friend and he gave me this a long time ago and I decided to go ahead and sculpt it just for kicks.

May 5, 2011

Wireframes... Lots of Wireframes!


Ever wonder how to display wireframes, render wireframes and look at wireframes?

As you may not know, there are a few ways to render a wireframe overtop of your model. You may also wonder how to display wireframes in the 3d View. Well both these features are fairly simple to set up.

Feb 24, 2011

3ds Max To Blender Comparison


It has been interesting learning the differences between both programs. The workflow is different and the tools are often named different. I have put together a comparison of tools that are often used. Seeing as Blender is more hotkey oriented alot of the tools are accessible with a hotkeys.I have been learning 3ds Max 2011 with the Graphite Modeling Tools, so some things here may have changed from older versions of Max.

Jan 21, 2011

Basic Texturing and Materials Step by Step

Sometimes I run into people asking questions about basic material and texturing in Blender, and I don't really know of any extensive video tutorials on this subject. If you do, you can send along the links in the comments :) Here are some basics to get you up and running with textures and materials in Blender.

Sep 3, 2010

Another 2.49 to 2.5 (beta) Guide

Well I'll just join in the fad; jump on the band wagon.... here are some of things that changed, moved over, got left out, and still are not added yet in 2.5 (beta). Just note this software is still undergoing changes. They are working on getting it stable.... Hello Beta!
Some of these are new, but most have just been reorganized, and put in locations in the interface that make more sense.

Aug 3, 2010

Grey Justice will punch you out... MAN!

Hey everybody!
I got the chance to follow along very closely with this year's Richmond 48 Hour Film Project with the Hand Turkey Studio Team... er... um well... I got to help out, I did some modeling. Last year I followed along with the Tinychat and the IRC channel, but this was a whole new experience.

May 10, 2010

How to Make a tire with your hands, and a little bit of love

As it happens, almost every vehicle needs a tire, My Subaru model did, so I found some tuts, and built myself a tire. I watched this tut at blendercookie on how to model a tire, to get an idea on how to build one of these things.

It turns out you start out flat, mash together some modifiers, apply a few of them, bend em' around a curve and extrude out the sides, and you end up with a modelled tire. Or thats how I built this tire anyway.

Apr 15, 2010

The Trees are Dancing! Oh Really?

Yes! Really! Quite a while ago I modelled and rigged a palm tree, thus allowing you to make the tree DANCE! Well, this rig I made for the tree makes its trunk extensable so maybe its more viable to use this to just duplicate and pose multiple trees, heh. I got the idea to post this because I was browsing blendercookie.com and saw a tut on modeling a palm tree, sparked my memory and well, you can go have your shot at making palm trees dance.

Mar 24, 2010

A break from the current, A break into the past!

So, it is March and I haven't posted this month yet, so here it is finally. There hasn't been much new artwork getting done due to having a certain windows RC operating system head into the land of "shutdownevery2hours". Been doing some OS 'experiment' have installed linux and have been trying to make things work. Well things were working, until yesterday, it seems i break stuff quite easily there. On a brighter note, I cooked some bacon today, now the stove is all splattered.

Feb 10, 2010

Dream Like Space Duck: He Can Fly!

Alrighty, here is a character that came into being, I think just for the fun of it, I don't really remember, but I think he started just before the BWC (Blender World Cup) 2009 came around and took up all my modeling time. Its just a side project and I code named him 'duckpound' hehe.. don't ask me why. But anyway I thought I would share this creatures love for flight and his great outlook on life.

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